Adding a game over state in Twine 2/Harlowe using the footer

This method will allow you to enter a game over state driven by variables calculated in the footer. For example, if your footer records a health bar, when the health bar reaches zero you would be able to force the player to passage named "Game over". In your first passage, set variable called "healthbar" and … Continue reading Adding a game over state in Twine 2/Harlowe using the footer

Adding a footer in Twine 2/Harlowe

Adding a footer to your Twine 2 story is very easy. Create a new passage Double click the passage to edit it Click on the "+ tag" button Type the word "footer" And you're done! Test your story and the footer should be added to every page. Your footer passage does not need to be … Continue reading Adding a footer in Twine 2/Harlowe