How I made Riot Squid in 6 months

Riot Squid is an endless runner/upgrade game for Android, made in Unity, which I made over 6 months during the pandemic. It now has a couple months worth of updates under its belt, but the majority of the game was made in the 6 month span. Here's a few of the ways I was able … Continue reading How I made Riot Squid in 6 months

Getting Android leaderboards to work in your Unity game

Use these tips to avoid making the same mistakes I made when getting leaderboards to work in my Android game. For implementation I used the Unity playgamesservices plugin Make sure you are actually publishing your Google play services configuration. On the 'Configuration' tab in the Google play console under Play games services > Set up … Continue reading Getting Android leaderboards to work in your Unity game

Cordova/Android Studio cheat sheet

How to update cordovanpm install -g cordova@latestHow to update androidcordova platform rm androidcordova platform add androidMay want to save plugins using cordova plugin saveHow to see cordova versioncordova -vHow to build/run androidcordova build androidcordova run androidRelease buildcordova build android --releaseIn Android Studio, change Gradle version and plugin by going to file > project structureHow to … Continue reading Cordova/Android Studio cheat sheet